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Rivals of aether wrastor guide
Rivals of aether wrastor guide







On top of typical AI jank, the AI for these low lifers seems as if they we’re put into a role they aren’t destined to fulfil. They’re not bad by any margin, but bad habits begin to anchor the usual jank of Rivals AI down a notch.īottom tier is designated for character AI’s that either can’t use their gimmick against other AI’s or their character is too intricate for them to know how to play. Low tier is where the ‘decent’ characters call home. Typical Rivals AI jank still exists, but to a more bearable extent. High tier represents characters who feel like they have different code tailored to their character or have such a straight forward, stupid game plan they can’t tell the difference (more beneficial than not). If the high tiers feel like they have AI equipped for them, Zetterbum is equipped for the AI.

rivals of aether wrastor guide

Top tier is where Zetterbum resides, all by himself. You skipped didn’t you? You’re here for the stats? I’ll give you some stats. Losers Semi’s: That went faster than I thought 🙂 Maybe Wrastor will actually win this time? So, I did a poorly put together losers bracket consisting of the 7 losers from Set 1 of the main bracket and put in the best performing loser from Set 2 of the same bracket, Ranno. Then, I was like: ‘Y’know what? I REALLY hate myself today and we didn’t examine enough of the losers”. Lol, didn’t stand a chance even with best of 5. Due to the odd numbering of 7 contenders, I had to pick the best performing loser from Set 1, being Maypul. 3 stocks, 7 minutes, best of 3, just take my word for it. I don’t know crud about competitive formats, but I set up the main bracket in a socially acceptable manner. I pinned all 14 base cast members against each other specifically for this case study.

rivals of aether wrastor guide

Now, let’s get into the meat and potatoes! Recovery MUST be exempt from this for whatever reason because if I we’re right, Clairen would be spamming recovery on stage and going into helpless fall. This explains why Etalus sometimes wants to use Nspecial for absolutely no reason or how Ranno uses his tongue constantly sometimes. In my 500 hours of fighting AI because I have no friends, I have concluded that the AI sees where you are and picks the biggest possible hitbox and/or disjoint to throw out. There’s also that the AI is incredibly spammy. Ori shares the same habit of pressing Dspecial when he’s in a pickle just like how Zetterbum does, but at the same time Ori doesn’t even acknowledge Sein exists. Spoiler alert: Zetterbum is top tier and that’s all thanks to Daniel Fornaniel making Zetterbum’s AI become the basis for almost the entire cast. This happens for only one reason that I can think about. Most if not all AI’s for each character play identical to each other such as Etalus, Ranno, Ori, and Maypul sharing an affinity for spamming Ustrong where it isn’t applicable or every single one of them pressing Bair to edgeguard in the absolute wrong direction. It’s difficult to pinpoint what witchcraft they used to make the Rivals AI. These aren’t in any particular order as I just got done watching an hour straight of CPUs hitting thin air and only sometimes hitting each other. A tier list and an alignment chart summarising the characters. My Rivals CPU tournament 20201 trademark. I also have a ranking system, based off of a mock tournament pinning CPUs against each other while I was skipping class >:) While competitive play will take a priority for us during the game’s development, we are laying the foundation to create some amazing single-player experiences that will help convert newcomers into hardcore competitors.This is a guide made by me, outlining all that there is to know about the Rivals AI. We have single player designs that would offer new experiences for the fighting game genre as a whole. Single-player also seems like a bigger focus this time, "We’re not going to stop at just better single-player than Rivals of Aether.

rivals of aether wrastor guide

There is a lot that we want to build to make Rivals 2 the best fighting game that it can be and it’s going to take time."Īlthough the original Rivals of Aether is only available on Steam and Switch, there's a chance that the sequel will come to more consoles, as one answer to a question says, "We don’t have platforms to share yet but we want to release it on as many platforms as we can". Aether Studios answered some key questions about the game on its website, including one regarding the late release date, saying, "Please understand! Our team is small but our ambitions are high! We aim to compete against the best games on the market. The sad news is that Rivals of Aether 2 won't be available until 2024.









Rivals of aether wrastor guide